How to move the ammo packs hud in the middle Aug 6, 2015 8:20:14 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by π π π π on Aug 6, 2015 8:20:14 GMT How To Move The Ammo Packs Hud In The MiddleOpen your main plugin and find this:const Float:HUD_STATS_X = 0.02Change it with this:const Float:HUD_STATS_X = -1.0
How to move the ammo packs hud in the middle Aug 6, 2015 16:55:08 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by zmd94 on Aug 6, 2015 16:55:08 GMT Although this tutorial is simple, yet it is very useful.
How to move the ammo packs hud in the middle Jan 7, 2016 9:49:56 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by ErronBlack on Jan 7, 2016 9:49:56 GMT how to change the color from blue to white or red ? ZP 4.3 Fix5a
How to move the ammo packs hud in the middle Jan 7, 2016 23:54:53 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by zmd94 on Jan 7, 2016 23:54:53 GMT You need to edit the color parameter for the hud.
How to move the ammo packs hud in the middle Jan 8, 2016 14:08:07 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by ErronBlack on Jan 8, 2016 14:08:07 GMT how ? I'm not scripter, i don't know pawn scripting etc .. Tell me zmd94
How to move the ammo packs hud in the middle Jan 8, 2016 17:51:27 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by mouadslider on Jan 8, 2016 17:51:27 GMT ErronBlack Give Your ZPA I'll Fix It For You
How to move the ammo packs hud in the middle Jan 9, 2016 4:28:41 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by zmd94 on Jan 9, 2016 4:28:41 GMT Just find below code:// Show HUD Taskpublic ShowHUD(taskid){ static id id = ID_SHOWHUD; // Player died? if (!g_isalive[id]) { // Get spectating target id = pev(id, PEV_SPEC_TARGET) // Target not alive if (!g_isalive[id]) return; } // Format classname static class[32], red, green, blue if (g_zombie[id]) // zombies { red = 250 green = 250 blue = 10 if (g_nemesis[id]) formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_NEMESIS") else if (g_assassin[id]) formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_ASSASSIN") else copy(class, charsmax(class), g_zombie_classname[id]) } else // humans { red = 0 green = 180 blue = 255 if (g_survivor[id]) formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_SURVIVOR") else if (g_sniper[id]) formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_SNIPER") else formatex(class, charsmax(class), "%L", ID_SHOWHUD, "CLASS_HUMAN") } // Spectating someone else? if (id != ID_SHOWHUD) { // Show name, health, class, and ammo packs and armor set_hudmessage(255, 10, 255, HUD_SPECT_X, HUD_SPECT_Y, 1, 6.0, 1.1, 0.0, 0.0, -1) ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "%L %s^nHP: %d - %L %s - %L %d - %L %d", ID_SHOWHUD, "SPECTATING", g_playername[id], pev(id, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, ID_SHOWHUD, "AMMO_PACKS1", g_ammopacks[id], ID_SHOWHUD, "ARMOR", pev(id, pev_armorvalue)) } else { // Show health, class and ammo packs and armor set_hudmessage(red, green, blue, HUD_STATS_X, HUD_STATS_Y, 0, 6.0, 1.1, 0.0, 0.0, -1) ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "%L: %d - %L %s - %L %d - %L %d", id, "ZOMBIE_ATTRIB1", pev(ID_SHOWHUD, pev_health), ID_SHOWHUD, "CLASS_CLASS", class, ID_SHOWHUD, "AMMO_PACKS1", g_ammopacks[ID_SHOWHUD], ID_SHOWHUD, "ARMOR", pev(ID_SHOWHUD, pev_armorvalue)) }}Next, change the number for the colors: red = 250 green = 250 blue = 10
How to move the ammo packs hud in the middle Mar 2, 2018 12:55:20 GMT Quote Select PostDeselect PostLink to PostMemberGive GiftBack to Top Post by Deleted on Mar 2, 2018 12:55:20 GMT Thanks you, it's working