i'm going to fix the server now, what u thinking about the vip plugin ? I mean my report ...
About vip plugin i fixed the lang, but scoreboard you can only set VIP in scoreboard if the player is playing of CT.
You are solved the "Segmental fault error"?
i'm fixed my segmental fault error error is coming from zombie hand i mean claws model i find it and removed. But your VIP it's not working my friend.. again same errors
“Its only after we have lost everything that we are free to do anything.” -- FightClub
* 4.3 - Fixed amx_settings_api [Update your amx_settings_api for prevent bugs] - Fixed Admin Flags (Bug only presents in 4.2 Version) - Fixed Native: zp_get_special_class_id - Fixed Native: zp_get_zombie_class_realname - Fixed Native: zp_get_extra_item_realname - Fixed Native: zp_make_user_special - Fixed Native: zp_get_gamemode_id - Fixed Native: zp_get_extra_item_realname - Fixed Native: zp_get_random_player - Fixed Zombie armor damage. - Removed Replace Chars when you register some item/class/gamemode/special class/weapon with [ or ] chars (Update your amx_settings for prevent bugs) - Added Native: zp_start_game_mod(gameid, force_start = 0) - Added Native: zp_set_next_game_mode(gameid) - Added Native: zp_is_special_class_enable(is_zm, classid) - Added Native: zp_is_gamemode_enable(modeid) - Added Cvar: zp_zombie_idle_sound - Added Separate Grenade Configuration [Update your zombie_plague_special.ini file for prevent bugs] - Fixed Escape support for external gamemodes when enable gamemode only in escape map - Changed Swarm chossing player system to same system of multi infection (Before are chossing by Team now its randomly) - Added Cvar: zp_swarm_ratio - Added Escape support for enable/disable internal gamemodes in a certain modes - .cfg update [Need Change for prevent possible bugs] - Optmized Code This is last update for adding things. If exists future updates its for fixing bugs only.
How to upgrading 4.x to 4.3
- First at all update your amx_settings_api to amx_settings in a file "Zombie Plague Special 4.3.zip" [Contain fixes] - Update your zombie_plague_special lang file - Update your zombie_plague_special.ini - Update your zombie_plague_special.cfg
- Add new resources from a file "Zombie Plague Special 4.3.zip"
* 4.3 - Fixed amx_settings_api [Update your amx_settings_api for prevent bugs] - Fixed Admin Flags (Bug only presents in 4.2 Version) - Fixed Native: zp_get_special_class_id - Fixed Native: zp_get_zombie_class_realname - Fixed Native: zp_get_extra_item_realname - Fixed Native: zp_make_user_special - Fixed Native: zp_get_gamemode_id - Fixed Native: zp_get_extra_item_realname - Fixed Native: zp_get_random_player - Fixed Zombie armor damage. - Removed Replace Chars when you register some item/class/gamemode/special class/weapon with [ or ] chars (Update your amx_settings for prevent bugs) - Added Native: zp_start_game_mod(gameid, force_start = 0) - Added Native: zp_set_next_game_mode(gameid) - Added Native: zp_is_special_class_enable(is_zm, classid) - Added Native: zp_is_gamemode_enable(modeid) - Added Cvar: zp_zombie_idle_sound - Added Separate Grenade Configuration [Update your zombie_plague_special.ini file for prevent bugs] - Fixed Escape support for external gamemodes when enable gamemode only in escape map - Changed Swarm chossing player system to same system of multi infection (Before are chossing by Team now its randomly) - Added Cvar: zp_swarm_ratio - Added Escape support for enable/disable internal gamemodes in a certain modes - .cfg update [Need Change for prevent possible bugs] - Optmized Code This is last update for adding things. If exists future updates its for fixing bugs only.
How to upgrading 4.x to 4.3
- First at all update your amx_settings_api to amx_settings in a file "Zombie Plague Special 4.3.zip" [Contain fixes] - Update your zombie_plague_special lang file - Update your zombie_plague_special.ini - Update your zombie_plague_special.cfg
- Add new resources from a file "Zombie Plague Special 4.3.zip"
its very nice update but it would everything fixed :/ anyway my problem is the jump bomb in this version it not working correctly here effect like fire grenade (i've burned my self with it as i zombie). But in pervoius version (4.2) it was working correctly what's worng? Could you help at this?
its very nice update but it would everything fixed :/ anyway my problem is the jump bomb in this version it not working correctly here effect like fire grenade (i've burned my self with it as i zombie). But in pervoius version (4.2) it was working correctly what's worng? Could you help at this?
Greeting
Open your main plugin and find: if(nade_type != NADE_TYPE_FLARE) { // Infection/Frost/Fire Grenade grenade_explode(entity, nade_type) return HAM_SUPERCEDE; }
its very nice update but it would everything fixed :/ anyway my problem is the jump bomb in this version it not working correctly here effect like fire grenade (i've burned my self with it as i zombie). But in pervoius version (4.2) it was working correctly what's worng? Could you help at this?
Greeting
Open your main plugin and find: if(nade_type != NADE_TYPE_FLARE) { // Infection/Frost/Fire Grenade grenade_explode(entity, nade_type) return HAM_SUPERCEDE; }
Post by Perfect Scrash on Jun 13, 2019 0:50:18 GMT
He don't change flare bomb he fix a small bug with a custom bombs like jump bomb and antidote bomb
Bug its simple if grenade type is not flare/infection/napalm/frost the main plugin understands that the grenade is napalm in explode, summarizing, grenade will be explode like napalm so that without the effect.
He don't change flare bomb he fix a small bug with a custom bombs like jump bomb and antidote bomb
Bug its simple if grenade type is not flare/infection/napalm/frost the main plugin understands that the grenade is napalm in explode, summarizing, grenade will be explode like napalm so that without the effect.
Perfect Scrash lock bro, it was working correctly on zpsp 4.2 but now in this update something worng when i throw the bomb as zombie it become smoke grenade not jump grenade w_model and it dosen't explode to give me a conck it just do the same way that flare do so at this thing can't get fixed? i meant if there is no solution i will use old version but the problem is i lose it :/
* 4.3 [Fix]: - Fixed small bug with extra item grenades (Like antidote bomb, jump bomb, etc)
Alright Very nice update jump grenade works perfectly now, sadly i found other bug.
So when you add zmvip by arnaas, then when you're not vip yet. when you buy night vision it directly take you to vip menu where is vips extra items. i've fix it before just reback code of original zp 4.3. and it works, sadly i forget how i fix.
* 4.3 [Fix]: - Fixed small bug with extra item grenades (Like antidote bomb, jump bomb, etc)
Alright Very nice update jump grenade works perfectly now, sadly i found other bug.
So when you add zmvip by arnaas, then when you're not vip yet. when you buy night vision it directly take you to vip menu where is vips extra items. i've fix it before just reback code of original zp 4.3. and it works, sadly i forget how i fix.
Hope you fix it soon!
I not understand this bug, i tested three versions of zm vip (1 - that i edited for a one server, 2 - latest version of zm vip edited for works in zp special, 3 - original version 1.7.2 without edit) and works well.
Nightvision in zp special have itemid = 0, this bug (if really happens) are presents into your vip extra item or into your zm vip
Alright Very nice update jump grenade works perfectly now, sadly i found other bug.
So when you add zmvip by arnaas, then when you're not vip yet. when you buy night vision it directly take you to vip menu where is vips extra items. i've fix it before just reback code of original zp 4.3. and it works, sadly i forget how i fix.
Hope you fix it soon!
I not understand this bug, i tested three versions of zm vip (1 - that i edited for a one server, 2 - latest version of zm vip edited for works in zp special, 3 - original version 1.7.2 without edit) and works well.
Nightvision in zp special have itemid = 0, this bug (if really happens) are presents into your vip extra item or into your zm vip
Yeah you're right its not a bug, i cause i just remove vip extra items for extra items menu i just wanna it in other menu, you can do for me this?
Post by Perfect Scrash on Mar 27, 2020 17:00:29 GMT
Plugin Updated: 27/03/2020
* 4.4 Beta: - Fixed Plague Mod - Added ZP_CHAT_TAG in lang (You can change chat tag now) [Lang updated: update lang for prevent bugs] - Fixed Server Crash when "zp_human_damage_reward"/"zp_zombie_damage_reward" are disable - Now Ammo Pack by Damage dealth are now works like in zp 5.0 - Added Cvar "zp_ammopack_damage" - Changed Native "zp_set_extra_damage" - Fixed Native in include: "zp_get_special_class_name" - Fixed Trigger Hurt kill
--- Beta Update 1/3/20 - Fixed painfree/knockback - Added Support to change roundtime in zombie_plague_special.ini
--- Beta Update 25/3/20 - Added Respawn limit cvars by gamemode (Same with custom gamemodes but you can change only in zpsp_gamemodes.ini) - Added Native: zpsp_register_gamemode(const name[], flags, chance, allow, dm_mode, resp_limit=0, enable_in_ze=0) - Added Custom Death sound for Normal/Special Zombie Classes (Now you can change in .ini files for any class) - Added Pain Sounds for specific zombie class (You can change in zpsp_zombieclasses.ini) - Added Native: zp_get_custom_extra_start()
As it is a beta version, there may be several updates directly on github and still be from version 4.4, stay tuned for new features that may appear there.