new g_MaxPlayers new g_HudSync new g_TargetPlayer, g_TargetPlayer2, g_TargetPlayer3
new cvar_infection_chance, cvar_infection_min_players new cvar_infection_show_hud new cvar_infection_allow_respawn, cvar_respawn_after_last_human new cvar_zombie_first_hp_multiplier new cvar_zombie_second_hp new cvar_zombie_secondt_hp
public plugin_precache() { // Register game mode at precache (plugin gets paused after this) register_plugin("[ZP] Game Mode: Infection", ZP_VERSION_STRING, "ZP Dev Team") new game_mode_id = zp_gamemodes_register("Infection Mode") zp_gamemodes_set_default(game_mode_id)
// Create the HUD Sync Objects g_HudSync = CreateHudSyncObj()