Credits: - Perfect Scrash: For Editing Model Animation and for Create this Plugin - William: For Camera Code - SEGA/Sonic Team: Ambience Sounds and Sound Effects from Sonic Games
Cvars:
- zp_sonic_vs_shadow_minplayers 2 // Minimum players required for this game mode to be activated - zp_sonic_vs_shadow_sonic_hp 5000 // Sonic Health - zp_sonic_vs_shadow_shadow_hp 5000 // Shadow Health - zp_sonic_vs_shadow_inf_ratio 0.5 // Infection ratio of this game mode i.e how many players will turn into shadow [Total players * infection ratio] - zp_sonic_minplayers "2" // Minplayers for start a Sonic Mode - zp_sonic_damage_multi "3.0" // Sonic "Knife" damage multi - zp_sonic_damage_homming_attack "500" // Homming Attack Damage - zp_sonic_damage_spindash "50" // Spin Dash Damage - zp_sonic_damage_boost "30" // Boost Damage - zp_shadow_minplayers "2" // Minplayers for start a Shadow Mode - zp_shadow_damage_multi "3.0" // Shadow "Knife" damage multi - zp_shadow_damage_homming_attack "500" // Homming Attack Damage - zp_shadow_damage_spindash "50" // Spin Dash Damage - zp_shadow_damage_boost "30" // Boost Damage
Credits: - Perfect Scrash: For Editing Model Animation and for Create this Plugin - William: For Camera Code - SEGA/Sonic Team: Ambience Sounds and Sound Effects from Sonic Games
Cvars:
- zp_sonic_vs_shadow_minplayers 2 // Minimum players required for this game mode to be activated - zp_sonic_vs_shadow_sonic_hp 5000 // Sonic Health - zp_sonic_vs_shadow_shadow_hp 5000 // Shadow Health - zp_sonic_vs_shadow_inf_ratio 0.5 // Infection ratio of this game mode i.e how many players will turn into shadow [Total players * infection ratio] - zp_sonic_minplayers "2" // Minplayers for start a Sonic Mode - zp_sonic_damage_multi "3.0" // Sonic "Knife" damage multi - zp_sonic_damage_homming_attack "500" // Homming Attack Damage - zp_sonic_damage_spindash "50" // Spin Dash Damage - zp_sonic_damage_boost "30" // Boost Damage - zp_shadow_minplayers "2" // Minplayers for start a Shadow Mode - zp_shadow_damage_multi "3.0" // Shadow "Knife" damage multi - zp_shadow_damage_homming_attack "500" // Homming Attack Damage - zp_shadow_damage_spindash "50" // Spin Dash Damage - zp_shadow_damage_boost "30" // Boost Damage