Check the Mod I added ZE VIP Plugin. How to set cvars is easy go to your config folder and open this file amxx.cfg and add it anywhere in this file. XP mod Will be made by zmd soon so wait it.
hey, I use this zombie escape mod. It works, but after update of amx to 1.8.3 (like in your video), this mod doesn't work. Any ideas? I would like to install Grenade Effect, but after updates, the zombie escape mod doesn't work..
Hey raheem VERY NICE ... can you tell me how to make those effects on ZP 4.3 without changing your plugins to others? I really like the whole effects bro.
Interested in playing Zombie Plague / Escape servers. If somebody wants to play , PM me with IP
hey, I use this zombie escape mod. It works, but after update of amx to 1.8.3 (like in your video), this mod doesn't work. Any ideas? I would like to install Grenade Effect, but after updates, the zombie escape mod doesn't work..
Hello, Sorry for this i updated the plugin to work with AMXMODX v1.8.2 so back your server to the last release amxmodx v1.8.2 now you can edit the plugin and compile it with v1.8.2 compiler no problem will face you. Download the plugin from addons list and if found any problem report it here. Thanks for reporting.
Hey raheem VERY NICE ... can you tell me how to make those effects on ZP 4.3 without changing your plugins to others? I really like the whole effects bro.
Now just add the plugin and it will work no problem or not need to update to v1.8.3.
I made a mistake when i say people update because i have said in the topic
Warning: Don't use AMXMODX dev versions use last release 1.8.2.
It was easy to make the plugin work with v1.8.2 i'll say it so scripter here can understand what i do. Just need to define to the amxmodx v1.8.2 what Ham_CS_Player_ResetMaxSpeed is. In v1.8.3 it's already defined. So i added this line to convert it to v1.8.2.
new Ham: Ham_CS_Player_ResetMaxSpeed = Ham_Item_PreFrame;
When escape is failed next spawn players have zombie hands How to fix this problem?
This isn't a problem. It's only show this for the player not other players and it back to normal when he buy weapon. It's not bug at all. Zombie Plague also go like this.
Really? If player not change weapons will see only hands... this is big big bugs of zombie escape code! What is this lines of zombie plague? [SVC_BAD Prevention] MODELCHANGE DELAY = 0.2 HANDLE MODELS ON SEPARATE ENT = 0 SET MODELINDEX OFFSET = 0
Really? If player not change weapons will see only hands... this is big big bugs of zombie escape code! What is this lines of zombie plague? [SVC_BAD Prevention] MODELCHANGE DELAY = 0.2 HANDLE MODELS ON SEPARATE ENT = 0 SET MODELINDEX OFFSET = 0
I'am not going to fix this now sorry i work in another things. If you need Quick solution just do like this.
open zombie_escape_v2.3.sma and then find public fw_Spawn_Post(id) (Line: 2106) and then edit it like
public fw_Spawn_Post(id)
{
give_item(id, "weapon_usp")
cs_set_user_bpammo(id, 16, 24)
if (get_player_num(TEAM_ALL, AL_ALIVE) > 1 && !g_started)