I am using Default amx ban system . Currently loaded plugins: name version author file status [ 1] Register System 9.0 m0skVi4a ;] RegisterSystem. running [ 2] Admin Base 1.8.2 AMXX Dev Team admin.amxx running [ 3] Admin Commands 1.8.2 AMXX Dev Team admincmd.amxx running [ 4] Slots Reservation 1.8.2 AMXX Dev Team adminslots.amxx running [ 5] Multi-Lingual System 1.8.2 AMXX Dev Team multilingual.am running [ 6] Menus Front-End 1.8.2 AMXX Dev Team menufront.amxx running [ 7] Commands Menu 1.8.2 AMXX Dev Team cmdmenu.amxx running [ 8] Players Menu 1.8.2 AMXX Dev Team plmenu.amxx running [ 9] Maps Menu 1.8.2 AMXX Dev Team mapsmenu.amxx running [ 10] Plugin Menu 1.8.2 AMXX Dev Team pluginmenu.amxx running [ 11] Anti Flood 1.8.2 AMXX Dev Team antiflood.amxx running [ 12] Admin Chat 1.8.2 AMXX Dev Team adminchat.amxx running [ 13] Scrolling Message 1.8.2 AMXX Dev Team scrollmsg.amxx running [ 14] Info. Messages 1.8.2 AMXX Dev Team imessage.amxx running [ 15] Admin Votes 1.8.2 AMXX Dev Team adminvote.amxx running [ 16] TimeLeft 1.8.2 AMXX Dev Team timeleft.amxx running [ 17] Nextmap Chooser 1.8.2 AMXX Dev Team mapchooser.amxx running [ 18] NextMap 1.8.2 AMXX Dev Team nextmap.amxx running [ 19] precacheControl 1.0 precache_contro running [ 20] GHW Auto Message Displ 2.1 GHW_Chronic GHW_Message_Dis running [ 21] FakeFull Original 1.7.6 JTP10181/Freecod fakefull_origin running [ 22] Admin Chat Colors 2.2a sap admin_chat_clol running [ 23] say /boost 1.1 Pa1n zp_z_boostmtd.a running [ 24] SAP ZOMBIE CSO [HERO real<Sap> zombie_plague40 running
Mahahahha another victim of that silly problem ,upload sma files of your mod and make sure your server have scripting folder first , if not make it and then update it Ps : watch your plugins carefully and make sure all of it are save
Im using KGB Hosting too!(They know very well their job)
The problem must be to the zombiemod plugin you are using , im not meaning that there is an error or something to the structure of that plugin , but the high load that comes out from it in combination with the rest plugins of server used by clients. For example i did a small modification to zombiemod 4.3 mod and run it on my server using big sized maps 6mb +. When the clients exceeded the number of 25 the server just shut down for no reason , no error logs to server console or amxmodx log.At start i believed its servers problem but it was finaly the combination of my modified zp 4.3 and big sized maps, then i stopped using big sized maps and server worked fine.But i wanted to use the big sized maps and changed to better machine with stronger cpu and the problem just vanished.
My friend you must start your tests i believe 100 percent that if you use the default zp 4.3 plugin everything will be fine.Just try that but first reinstall server on kgb hosting.If you see that with 4.3 is working then it must be one or more of your plugins causing high load or one or more of your maps too.
Or! change ip you have the right to request new ip.
Really thanks for your brief help . I will try that method , i cant change ip due to clients , and as per map concern i am using very less resources maps like zm_foda zm_trakinax_tubo
Off topic > In my server player throw bombs their cs crash instantly most of the time . I am using default models of zp , any suggestion (does Unprecacher effecting this crash or segmentation fault?)
Here you are 1)do you use a specific model or plugin for those bombs?
Because it that can be a cause of overflow exploit to your server meaning that these players ping jumps out of the sudden from low to 1000+++ ms and forcing server to keep these players online despite of that but the players having this issue of course your server will shut down.2)Its not server's problem its a plugin even zombiemod plugin itself if its modified but lets start removing that bomb plugin in case its a random bomb plugin or else not.3) And just remember if all players throw without a cool down bombs on map like non stop explosions also this will result to high load of cpu and your server will shut down.Im just trying to guess if its an any cause of these im describing.Also i would like to know if all your plugins are compiled by local compiler.