1-Raheem[Write the plugin] 2-zmd94[Idea of detecting winner team by number of alive player in both teams] 3-lucif3r007[Request it and make me back to write it] 4-spriteFixer Author[For his great natives]
Yeah but not working on ZE v2.5 dias version with GameMaster but works in ZE v2.3 Can you make it in ZE v2.5 also?
To understand, The problem i faced was how to detect the end of the round and i try the known end round register but not work for me. Then how i solved it? The way i use now using orpheu module through Zombie Escape V2.3 version This the only way and the strongest for Zombie Escape.
I don't support ZE v2.5 Because Game Master module have no source the author only distributed binary file. ZE V2.3 Fixed Works good with no bugs or crashs with latest HLDS. Orpheu module is hard coded by great coders than game master. You can easily use ZE v2.3 and it's better i think or don't use this plugin as no way i will find to do it for ZE2.5.
No Source Code = No Support
Last Edit: Jul 8, 2016 20:06:37 GMT by Raheem: No Source Code = No Support
Oh :/ :/ ok no problem btw Orpheu crashes alot and it gives many probs to me thats why i use gamemaster its simple and optimized
Sorry but for now i don't know any other method to get it work with ZE 2.5. I tried before but no results. Orpheu module not crash server alot as you say, when i was running my server it was 24/7 with no crashs. May another plugin make you these problems.
U can see the sprite showing in front of Every player. Now imagine 32/32 and u see that sprite everywhere. Can it be done it just shows up for u and u Dont see the sprite in front of everyone else.
kair , I understand this problem but this method should make this and any plugin use sprite all player see if it's effect for grenade or anything all will see so this not my problem sorry. And soon i'll post model for knife with escape success and escape fail so we can set every user model (knife) and he will then see the photo with it. Sprites that can be shown for only one player should be client-side and i don't know much about this.
I have got another plugin it show 1 Kill, 2 Kill .... and So on also will show for All but this time nice one as not every second there are kill and players not all in same place i share it Also so if someone was searching for it find it here.
You can change the scale of the sprite appear (Size in the game for example 1 Kill appear big or small?)
public show_sprite(attacker, sprite)
{
if(!is_user_connected(attacker))
return PLUGIN_CONTINUE
static origin[3]
get_user_origin(attacker, origin)
message_begin(MSG_PVS, SVC_TEMPENTITY, origin)
write_byte(TE_SPRITE)
write_coord(origin[0])
write_coord(origin[1])
write_coord(origin[2]+65)
write_short(sprite)
write_byte(8) //Change Scale (size) from here 5 small 100 too big
write_byte(250)
message_end()
return PLUGIN_CONTINUE
}
There is no way to change time else you change sprite and make it's time longer. How? Easy just double layers in sprite maker and make it as gif, Then the size of sprite will be big but it will last for long time depends on how much layers you made.
Have Fun and soon i'll post the model version may be better than this.